InterfacesShaderPipelineOptionsOn this pageShaderPipelineOptions Index PropertiescachegraphicsContextheightshaderswidthProperties optionalcachecache?: booleanOptionally cache the output until .flagDirty() is called This can be a performance optimization to avoid re-running a pipeline that doesn't change Default is falsegraphicsContextgraphicsContext: ExcaliburGraphicsContextWebGLoptionalheightheight?: numbershadersshaders: string[]Provide an ordered list of fragment sourcesoptionalwidthwidth?: number
Optionally cache the output until
.flagDirty()
is calledThis can be a performance optimization to avoid re-running a pipeline that doesn't change
Default is false